Gabriela Ospina
DSC04381.JPG

PoX Mobile App

 

POX MOBILE APP

To be able to scale, Chexology decided to create a mobile friendly solution that would give them the opportunity to triple the market size and go after other users that require mobility.

 
pox-prototype@2x.png
 

DESIGN PROCESS

I began the design process with the Object Oriented UX (OOUX) approach. OOUX is a design language model organized around objects rather than “actions” and data rather than logic. This approach defines and differentiates objects, structures and prioritizes object elements, helps find the sweet spot of complexity and gives everyone a common understanding. 

Objects are derived directly from the goals of a system, and goals should be derived from research.

After the goals (objects) are defined they need structure, during the element audit step, the core content, metadata and relationships with other objects are defined. A CTA inventory, lists the actions believed that the user would want to do with each object. 

 
pox-ooux@2x.png

 

user flow

Taking in consideration the work previously done, this flow shows the high-level relationship of the objects and elements within each other.

 
pox-flows@2x.png

 

WIREFRAMES

The OOUX process and app flow identifies the needs for each screen, when moving on to the wireframes, placement and hierarchy of each object are the main focus as well as trying to find patterns between each element that can be used throught the application. 

 
pox-wireframe@2x.png